LWJGL "Hidden" switches:

org.lwjgl.opengl.Display.noinput
Do not initialize any controls when creating the display

org.lwjgl.opengl.Display.nomouse
Do not create the mouse when creating the display

org.lwjgl.opengl.Display.nokeyboard
Do not create the keyboard when creating the display

org.lwjgl.util.Debug
Whether to output debug info

org.lwjgl.opengl.Display.allowSoftwareOpenGL
Whether to allow creation of a software only opengl context

org.lwjgl.opengl.Window.undecorated
Whether to create an undecorated window (no title bar)